Files
scoreboard/scoreboard.py
T
2026-05-02 21:11:02 -04:00

319 lines
9.8 KiB
Python

import time
import requests
import os
from PIL import Image, ImageDraw, ImageFont
from rgbmatrix import RGBMatrix, RGBMatrixOptions, graphics
# --- Matrix config ---
options = RGBMatrixOptions()
options.rows = 32
options.cols = 64
options.chain_length = 4
options.parallel = 1
options.hardware_mapping = 'regular'
options.gpio_slowdown = 5
options.disable_hardware_pulsing = True
options.brightness = 80
matrix = RGBMatrix(options=options)
canvas = matrix.CreateFrameCanvas()
font = graphics.Font()
font.LoadFont("/usr/local/share/7x13.bdf")
font_small = graphics.Font()
font_small.LoadFont("/usr/local/share/5x7.bdf")
# try to load a big font for GOAL!, fall back to regular if not available
font_big = graphics.Font()
try:
font_big.LoadFont("/usr/local/share/9x18.bdf")
except:
font_big = font
white = graphics.Color(255, 255, 255)
yellow = graphics.Color(255, 200, 0)
red = graphics.Color(255, 50, 50)
grey = graphics.Color(180, 180, 180)
sabres_blue = graphics.Color(0, 135, 48)
sabres_gold = graphics.Color(252, 20, 210)
LOGO_DIR = "/usr/local/share/logos"
SABRES_ABBR = "BUF"
# --- Logo cache ---
logo_cache = {}
def render_goal_frame(text, text_scale, bg_color, text_color):
img = Image.new("RGB", (256, 32), bg_color)
big_h = max(8, int(32 * text_scale))
big_img = Image.new("RGB", (1024, 128), bg_color)
big_draw = ImageDraw.Draw(big_img)
try:
pil_font = ImageFont.truetype("/usr/share/fonts/truetype/dejavu/DejaVuSans-Bold.ttf", big_h)
except:
pil_font = ImageFont.load_default()
bbox = big_draw.textbbox((0, 0), text, font=pil_font)
tw = bbox[2] - bbox[0]
th = bbox[3] - bbox[1]
tx = (1024 - tw) // 2
ty = (128 - th) // 2 - bbox[1]
big_draw.text((tx, ty), text, font=pil_font, fill=text_color)
scaled = big_img.resize((256, 32), Image.LANCZOS)
# paste sabres logo on left and right
logo_path = os.path.join(LOGO_DIR, "nhl_BUF.png")
if os.path.exists(logo_path):
try:
# load as RGBA to preserve transparency
logo = Image.open(logo_path).convert("RGBA")
logo = logo.resize((28, 28), Image.LANCZOS)
# swap channels to fix RBG order: R stays, swap G and B
r, g, b, a = logo.split()
logo_rbg = Image.merge("RGBA", (r, b, g, a))
# paste with transparency mask onto background
bg_left = Image.new("RGBA", (28, 28), bg_color + (255,))
bg_left.paste(logo_rbg, mask=logo_rbg.split()[3])
scaled.paste(bg_left.convert("RGB"), (2, 2))
bg_right = Image.new("RGBA", (28, 28), bg_color + (255,))
bg_right.paste(logo_rbg, mask=logo_rbg.split()[3])
scaled.paste(bg_right.convert("RGB"), (226, 2))
except Exception as e:
print(f"Logo paste error: {e}")
return scaled
def draw_pil_image(canvas, img):
for x in range(img.width):
for y in range(img.height):
r, g, b = img.getpixel((x, y))
canvas.SetPixel(x, y, b, g, r) # swap r and g for GRB panels
def play_goal_celebration():
global canvas
BLUE = (0, 135, 48) # was (0, 48, 135)
GOLD = (252, 20, 210) # was (252, 210, 20)
WHITE = (255, 255, 255) # unchanged
TEXT = "SABRES GOAL!"
# Phase 1: zoom in from tiny to full, alternating bg color
zoom_steps = [0.1, 0.2, 0.35, 0.5, 0.65, 0.8, 0.95, 1.1, 1.0]
for i, scale in enumerate(zoom_steps):
bg = BLUE if i % 2 == 0 else GOLD
fg = GOLD if i % 2 == 0 else BLUE
frame = render_goal_frame(TEXT, scale, bg, fg)
canvas.Clear()
draw_pil_image(canvas, frame)
canvas = matrix.SwapOnVSync(canvas)
time.sleep(0.05)
# Phase 2: rapid flashing at full size
for i in range(10):
bg = BLUE if i % 2 == 0 else GOLD
fg = GOLD if i % 2 == 0 else BLUE
frame = render_goal_frame(TEXT, 1.0, bg, fg)
canvas.Clear()
draw_pil_image(canvas, frame)
canvas = matrix.SwapOnVSync(canvas)
time.sleep(0.12)
# Phase 3: zoom back out and fade to white flash
zoom_out = [1.0, 1.1, 1.2, 1.3, 1.4]
for i, scale in enumerate(zoom_out):
bg = GOLD if i % 2 == 0 else BLUE
fg = BLUE if i % 2 == 0 else GOLD
frame = render_goal_frame(TEXT, scale, bg, fg)
canvas.Clear()
draw_pil_image(canvas, frame)
canvas = matrix.SwapOnVSync(canvas)
time.sleep(0.08)
# Phase 4: white flash to end
for _ in range(3):
canvas.Clear()
frame = render_goal_frame(TEXT, 1.0, WHITE, BLUE)
draw_pil_image(canvas, frame)
canvas = matrix.SwapOnVSync(canvas)
time.sleep(0.1)
canvas.Clear()
canvas = matrix.SwapOnVSync(canvas)
time.sleep(0.08)
# Hold for a moment then return to scoreboard
time.sleep(0.5)
def load_logo(league, abbr):
key = f"{league}_{abbr}"
if key in logo_cache:
return logo_cache[key]
path = os.path.join(LOGO_DIR, f"{key}.png")
if not os.path.exists(path):
print(f"Logo not found: {path}")
logo_cache[key] = None
return None
try:
img = Image.open(path).convert("RGB")
logo_cache[key] = img
return img
except Exception as e:
print(f"Error loading logo {key}: {e}")
logo_cache[key] = None
return None
def draw_logo(canvas, img, x, y):
if img is None:
return
for px in range(img.width):
for py in range(img.height):
r, g, b = img.getpixel((px, py))
canvas.SetPixel(x + px, y + py, r, b, g) # RBG order
# --- Fetch scores ---
def get_scores(sport, league):
url = f"https://site.api.espn.com/apis/site/v2/sports/{sport}/{league}/scoreboard"
try:
resp = requests.get(url, timeout=5)
resp.raise_for_status()
games = []
for event in resp.json().get("events", []):
comp = event["competitions"][0]
teams = comp["competitors"]
home = next(t for t in teams if t["homeAway"] == "home")
away = next(t for t in teams if t["homeAway"] == "away")
status = event["status"]["type"]["shortDetail"]
games.append({
"league": league,
"away": away["team"]["abbreviation"].upper(),
"away_score": away["score"],
"home": home["team"]["abbreviation"].upper(),
"home_score": home["score"],
"status": status,
"id": event["id"],
})
return games
except Exception as e:
print(f"Fetch error ({league}): {e}")
return []
def get_all_scores():
games = []
games += get_scores("hockey", "nhl")
games += get_scores("football", "nfl")
games += get_scores("basketball", "nba")
return games
def sabres_scored(games, prev_scores):
for game in games:
if game["away"] != SABRES_ABBR and game["home"] != SABRES_ABBR:
continue
gid = game["id"]
try:
away = int(game["away_score"])
home = int(game["home_score"])
except ValueError:
continue
if gid not in prev_scores:
continue
prev_away, prev_home = prev_scores[gid]
if game["away"] == SABRES_ABBR and away > prev_away:
return True
if game["home"] == SABRES_ABBR and home > prev_home:
return True
return False
# --- Goal celebration ---
def fill_background(canvas, color):
for x in range(256):
for y in range(32):
canvas.SetPixel(x, y, *color)
# --- Draw all games across all panels ---
def draw_all_games(canvas, games, start_index):
for i in range(4):
game_index = (start_index + i) % len(games)
game = games[game_index]
offset = i * 64
league = game["league"]
away_logo = load_logo(league, game["away"])
home_logo = load_logo(league, game["home"])
draw_logo(canvas, away_logo, offset + 0, 0)
draw_logo(canvas, home_logo, offset + 0, 16)
graphics.DrawText(canvas, font_small, offset + 18, 11, white, game["away"])
graphics.DrawText(canvas, font_small, offset + 18, 27, white, game["home"])
graphics.DrawText(canvas, font, offset + 40, 13, yellow, str(game["away_score"]))
graphics.DrawText(canvas, font, offset + 40, 29, yellow, str(game["home_score"]))
if i < 3:
for row in range(32):
canvas.SetPixel(offset + 63, row, 40, 40, 40)
# --- Main loop ---
def run():
global canvas
games = []
prev_scores = {}
last_fetch = 0
current_page = 0
page_display_time = 8
last_switch = time.time()
while True:
play_goal_celebration()
# while True:
# now = time.time()
# if now - last_fetch > 30:
# new_games = get_all_scores()
# # check for sabres goal before updating prev_scores
# if prev_scores and sabres_scored(new_games, prev_scores):
# play_goal_celebration()
# # update prev_scores
# for game in new_games:
# gid = game["id"]
# try:
# prev_scores[gid] = (int(game["away_score"]), int(game["home_score"]))
# except ValueError:
# pass
# games = new_games
# last_fetch = now
# if not games:
# current_page = 0
# if games and now - last_switch > page_display_time:
# current_page = (current_page + 4) % max(len(games), 1)
# last_switch = now
# canvas.Clear()
# if games:
# draw_all_games(canvas, games, current_page)
# else:
# graphics.DrawText(canvas, font, 10, 22, red, "No games today")
# canvas = matrix.SwapOnVSync(canvas)
# time.sleep(0.03)
if __name__ == "__main__":
run()