fix swapping
This commit is contained in:
+3
-6
@@ -167,7 +167,6 @@ def draw_pil_image(canvas, img):
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r, g, b = img.getpixel((x, y))
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canvas.SetPixel(x, y, b, g, r) # bgr panels
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# --- Main loop ---
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def run():
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global canvas
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times_ran = 0
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@@ -175,12 +174,10 @@ def run():
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current_mode = 0
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while True:
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print(times_ran)
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if times_ran >= 3:
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times_ran = 0
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++current_mode
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if current_mode > len(supported_modes):
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current_mode += 1
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if current_mode >= len(supported_modes):
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current_mode = 0
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if supported_modes[current_mode] == "score":
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@@ -190,7 +187,7 @@ def run():
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canvas_ref = fantasy_mode.draw_frame(canvas)
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canvas = matrix.SwapOnVSync(canvas_ref)
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++times_ran
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times_ran += 1
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if __name__ == "__main__":
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run()
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