let loader handle images

This commit is contained in:
2026-06-25 22:47:26 -04:00
parent 4d1c6a2c15
commit 5c0c5961c3
+2 -6
View File
@@ -81,13 +81,9 @@ def _render_game_to_pil(img, game, x_offset):
away_logo = logos.load_logo(league, game["away"])
home_logo = logos.load_logo(league, game["home"])
if away_logo:
r, g, b = away_logo.split()
bgr_logo = Image.merge("RGB", (b, g, r))
img.paste(bgr_logo.resize((14, 14)), (x_offset, 0))
img.paste(away_logo.resize((14, 14)), (x_offset, 0))
if home_logo:
r, g, b = home_logo.split()
bgr_logo = Image.merge("RGB", (b, g, r))
img.paste(bgr_logo.resize((14, 14)), (x_offset, 16))
img.paste(home_logo.resize((14, 14)), (x_offset, 16))
# divider on right edge (except last slot handled by wrapping)
for row in range(PANEL_HEIGHT):