print game statuses
This commit is contained in:
+17
-7
@@ -269,6 +269,7 @@ def draw_all_games(canvas, games, start_index):
|
||||
# --- Main loop ---
|
||||
def run():
|
||||
global canvas
|
||||
preferred_game_on = False
|
||||
games = []
|
||||
prev_scores = {}
|
||||
last_fetch = 0
|
||||
@@ -276,12 +277,12 @@ def run():
|
||||
page_display_time = 8
|
||||
last_switch = time()
|
||||
|
||||
while True:
|
||||
govee_api.set_diy_scene(os.environ['GOVEE_SKU'], os.environ['GOVEE_DEVICE'])
|
||||
play_goal_celebration("SABRES GOAL!", Colors.SABRES_BLUE.value, Colors.SABRES_GOLD.value)
|
||||
govee_api.set_to_original_color(os.environ['GOVEE_SKU'], os.environ['GOVEE_DEVICE'])
|
||||
current_games = get_all_scores()
|
||||
for game in current_games:
|
||||
print(game.status, game.home, game.away)
|
||||
|
||||
while True:
|
||||
|
||||
# while True:
|
||||
# now = time()
|
||||
|
||||
# if now - last_fetch > 30:
|
||||
@@ -289,7 +290,6 @@ def run():
|
||||
|
||||
# # update prev_scores
|
||||
# for game in new_games:
|
||||
# gid = game["id"]
|
||||
# try:
|
||||
# prev_scores[gid] = (int(game["away_score"]), int(game["home_score"]))
|
||||
# except ValueError:
|
||||
@@ -304,7 +304,6 @@ def run():
|
||||
# current_page = (current_page + 4) % max(len(games), 1)
|
||||
# last_switch = now
|
||||
|
||||
# canvas.Clear()
|
||||
|
||||
# if games:
|
||||
# draw_all_games(canvas, games, current_page)
|
||||
@@ -313,6 +312,17 @@ def run():
|
||||
|
||||
# canvas = matrix.SwapOnVSync(canvas)
|
||||
# sleep(0.03)
|
||||
now = time()
|
||||
gid = game["id"]
|
||||
except ValueError:
|
||||
current_page = (current_page + 4) % max(len(games), 1)
|
||||
if games:
|
||||
draw_all_games(canvas, games, current_page)
|
||||
else:
|
||||
graphics.DrawText(canvas, font, 10, 22, graphics.Color(Colors.RED), "No games today")
|
||||
|
||||
canvas = matrix.SwapOnVSync(canvas)
|
||||
sleep(0.03)
|
||||
|
||||
if __name__ == "__main__":
|
||||
run()
|
||||
Reference in New Issue
Block a user