diff --git a/modes/fantasy.py b/modes/fantasy.py index 107f8b7..0235fe9 100644 --- a/modes/fantasy.py +++ b/modes/fantasy.py @@ -37,7 +37,7 @@ def fetch_data(): "abbr_name": f"{player['first_name'][0]}. {player['last_name']}", "position": player['position'], "team": player['team'], - "injury_status": player.get('injury_status'), + "injury_status": "Q" if player.get('injury_status') == "Questionable" else player.get('injury_status'), "injury_body_part": player.get('injury_body_part') }) for player in data["team2"]["players"]: @@ -47,7 +47,7 @@ def fetch_data(): "abbr_name": f"{player['first_name'][0]}. {player['last_name']}", "position": player['position'], "team": player['team'], - "injury_status": player.get('injury_status'), + "injury_status": "Q" if player.get('injury_status') == "Questionable" else player.get('injury_status'), "injury_body_part": player.get('injury_body_part') }) @@ -70,9 +70,9 @@ def draw_text_overlay(canvas, players, scroll_x): if x + GAME_WIDTH < 0 or x >= PANEL_WIDTH: continue - graphics.DrawText(canvas, font, x + 35, 11, + graphics.DrawText(canvas, font, x + 35, 15, rbg(Colors.WHITE.value), player['abbr_name']) - graphics.DrawText(canvas, font_small, x + 72, 11, + graphics.DrawText(canvas, font_small, x + 35, 25, rbg(Colors.WHITE.value), player['position']) if player['injury_status'] and player['injury_body_part']: