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import requests
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import utils.logos as logos
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from rgbmatrix import graphics
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from utils.colors import Colors
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from utils.fonts import font, font_small
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from time import time
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games = []
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last_fetch = 0
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current_page = 0
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page_display_time = 8
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last_switch = time()
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show_preferred = True
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current_preferred_game = 0
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preferred_games = []
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preferred_teams = [
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("BUF", "nfl"),
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("BUF", "nhl"),
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("TOR", "mlb"),
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("LAL", "nba"),
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]
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# --- Fetch scores ---
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def get_scores(sport, league):
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url = f"https://site.api.espn.com/apis/site/v2/sports/{sport}/{league}/scoreboard"
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try:
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resp = requests.get(url, timeout=5)
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resp.raise_for_status()
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games = []
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for event in resp.json().get("events", []):
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comp = event["competitions"][0]
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teams = comp["competitors"]
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home = next(t for t in teams if t["homeAway"] == "home")
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away = next(t for t in teams if t["homeAway"] == "away")
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status = event["status"]["type"]["shortDetail"]
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games.append(
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{
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"league": league,
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"away": away["team"]["abbreviation"].upper(),
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"away_score": away["score"],
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"home": home["team"]["abbreviation"].upper(),
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"home_score": home["score"],
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"status": status,
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"id": event["id"],
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}
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)
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return games
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except Exception as e:
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print(f"Fetch error ({league}): {e}")
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return []
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def get_all_scores():
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print('fetching game scores from espn')
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games = []
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games += get_scores("hockey", "nhl")
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games += get_scores("football", "nfl")
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games += get_scores("basketball", "nba")
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games += get_scores("baseball", "mlb")
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return games
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# --- Game drawing ---
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def draw_all_games(canvas, games, start_index):
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for i in range(4):
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game_index = (start_index + i) % len(games)
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game = games[game_index]
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offset = i * 64
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league = game["league"]
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away_logo = logos.load_logo(league, game["away"])
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home_logo = logos.load_logo(league, game["home"])
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logos.draw_logo(canvas, away_logo, offset + 0, 0)
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logos.draw_logo(canvas, home_logo, offset + 0, 16)
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graphics.DrawText(
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canvas,
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font_small,
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offset + 18,
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11,
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graphics.Color(*Colors.RED.value),
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game["away"],
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)
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graphics.DrawText(
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canvas,
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font_small,
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offset + 18,
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27,
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graphics.Color(*Colors.WHITE.value),
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game["home"],
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)
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graphics.DrawText(
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canvas,
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font,
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offset + 40,
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13,
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graphics.Color(*Colors.WHITE.value),
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str(game["away_score"]),
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)
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graphics.DrawText(
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canvas,
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font,
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offset + 40,
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29,
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graphics.Color(*Colors.WHITE.value),
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str(game["home_score"]),
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)
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if i < 3:
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for row in range(32):
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canvas.SetPixel(offset + 63, row, 40, 40, 40)
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def draw_single_game(canvas, game):
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league = game["league"]
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home_logo = logos.load_logo(league, game["home"])
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away_logo = logos.load_logo(league, game["away"])
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logos.draw_logo(canvas, away_logo, 0, 0)
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logos.draw_logo(canvas, home_logo, 0, 16)
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graphics.DrawText(
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canvas,
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font_small,
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18,
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11,
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graphics.Color(*Colors.WHITE.value),
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game["away"],
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)
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graphics.DrawText(
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canvas,
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font_small,
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18,
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27,
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graphics.Color(*Colors.WHITE.value),
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game["home"],
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)
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graphics.DrawText(
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canvas,
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font,
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40,
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13,
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graphics.Color(*Colors.WHITE.value),
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str(game["away_score"]),
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)
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graphics.DrawText(
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canvas,
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font,
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40,
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29,
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graphics.Color(*Colors.WHITE.value),
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str(game["home_score"]),
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)
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graphics.DrawText(
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canvas,
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font,
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55,
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22,
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graphics.Color(*Colors.WHITE.value),
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str(game["status"])
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)
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def draw_frame(canvas):
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now = time()
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if now - last_fetch > 30 or len(games) <= 0:
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games = get_all_scores()
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last_fetch = now
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if games:
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canvas.Clear()
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# clear finished preferred games
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if len(preferred_games) > 0:
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for preferred_game in preferred_games[:]:
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shown_game = [g for g in games if preferred_game == g['id']]
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if len(shown_game) <= 0 or "Final" in shown_game[0]['status']:
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preferred_games.remove(preferred_game)
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# collect new preferred games
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for game in games:
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if (game['away'], game['league']) in preferred_teams or (game['home'], game['league']) in preferred_teams:
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if 'Final' not in game['status'] and game['id'] not in preferred_games:
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preferred_games.append(game['id'])
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print(preferred_games)
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if now - last_switch > page_display_time:
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last_switch = now
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if show_preferred and len(preferred_games) > 0:
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single_preferred_game = next(
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(g for g in games if g['id'] == preferred_games[current_preferred_game]), None
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)
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if single_preferred_game:
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print(f'Showing preferred game {single_preferred_game["home"]} vs {single_preferred_game["away"]}')
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draw_single_game(canvas, single_preferred_game)
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current_preferred_game += 1
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if current_preferred_game >= len(preferred_games):
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show_preferred = False
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current_preferred_game = 0
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current_page = 0
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else:
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print(f'Showing all games page {current_page} / {len(games)}')
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draw_all_games(canvas, games, current_page)
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current_page += 4
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if current_page >= len(games):
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current_page = 0
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if len(preferred_games) > 0:
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show_preferred = True
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else:
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canvas.Clear()
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print('No games available')
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graphics.DrawText(canvas, font, 10, 22, graphics.Color(*Colors.RED.value), "No games today")
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# canvas = matrix.SwapOnVSync(canvas)
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# sleep(10)
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return canvas
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