add injury status
This commit is contained in:
+7
-5
@@ -74,11 +74,13 @@ def draw_text_overlay(canvas, players, scroll_x):
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graphics.DrawText(canvas, font_small, x + 35, 11,
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graphics.DrawText(canvas, font_small, x + 35, 11,
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rbg(Colors.WHITE.value), player['abbr_name'])
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rbg(Colors.WHITE.value), player['abbr_name'])
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graphics.DrawText(canvas, font_small, x + 35, 27,
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graphics.DrawText(canvas, font_small, x + 35, 27,
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rbg(Colors.WHITE.value), player['team'])
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rbg(Colors.WHITE.value), player['position'])
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# graphics.DrawText(canvas, font, x + 40, 13,
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# rbg(Colors.WHITE.value), str(game["away_score"]))
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if player['injury_status'] and player['injury_body_part']:
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# graphics.DrawText(canvas, font, x + 40, 29,
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graphics.DrawText(canvas, font, x + 40, 13,
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# rbg(Colors.WHITE.value), str(game["home_score"]))
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rbg(Colors.RED.value), str(player['injury_status']))
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graphics.DrawText(canvas, font, x + 40, 29,
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rbg(Colors.RED.value), str(player["injury_body_part"]))
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# # if the time is shown it should be split between lines
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# # if the time is shown it should be split between lines
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# # if not, just display the status
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# # if not, just display the status
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