design
This commit is contained in:
+3
-3
@@ -76,9 +76,9 @@ def draw_text_overlay(canvas, players, scroll_x):
|
|||||||
rbg(Colors.WHITE.value), player['position'])
|
rbg(Colors.WHITE.value), player['position'])
|
||||||
|
|
||||||
if player['injury_status'] and player['injury_body_part']:
|
if player['injury_status'] and player['injury_body_part']:
|
||||||
graphics.DrawText(canvas, font_small, x + 35, 20,
|
graphics.DrawText(canvas, font_small, x + 50, 25,
|
||||||
rbg(Colors.RED.value), str(player['injury_status']))
|
rbg(Colors.RED.value), f"{str(player['injury_status'])} - ")
|
||||||
graphics.DrawText(canvas, font_super_small, x + 35, 25,
|
graphics.DrawText(canvas, font_super_small, x + 70, 25,
|
||||||
rbg(Colors.RED.value), str(player["injury_body_part"]))
|
rbg(Colors.RED.value), str(player["injury_body_part"]))
|
||||||
|
|
||||||
# # if the time is shown it should be split between lines
|
# # if the time is shown it should be split between lines
|
||||||
|
|||||||
Reference in New Issue
Block a user